#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
void LeftClick( )
{
INPUT input = { 0 };
input.type = INPUT_MOUSE;
input.mi.dwFlags = MOUSEEVENTF_LEFTDOWN;
::SendInput(1, &input, sizeof(INPUT));
::ZeroMemory(&input, sizeof(INPUT));
input.type = INPUT_MOUSE;
input.mi.dwFlags = MOUSEEVENTF_LEFTUP;
::SendInput(1, &input, sizeof(INPUT));
}
void MouseMove (int x, int y )
{
double fScreenWidth = ::GetSystemMetrics(SM_CXSCREEN) - 1;
double fScreenHeight = ::GetSystemMetrics(SM_CYSCREEN) - 1;
double fx = x * (65535.0f / fScreenWidth);
double fy = y * (65535.0f / fScreenHeight);
INPUT input = { 0 };
input.type = INPUT_MOUSE;
input.mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_ABSOLUTE;
input.mi.dx = fx;
input.mi.dy = fy;
::SendInput(1, &input, sizeof(INPUT));
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nShowCmd)
{
MouseMove(500, 500);
LeftClick();
return 0;
}
Sunday, November 1, 2009
Simulate mouse move and click
Just for fun. These code moves the mouse and click on the left button:
Labels:
Win32
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